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Ravens

After completing the gate, the last week or so was spent on the next part of the "first" NPC: Ravens. What you see in the video is how they will behave in the game. Although these are just background actors, they all will get their list of unique animations; the ones that are shown after they land. Each raven will be AI driven, and randomly select each state (apart from the rage), while the conversation is ongoing. In a similar fashion to the Royals and the guards, seen in the Great Hall. Next comes the main character, who will speak to us.

This is an in-between devblog content for a game called Crún. An Interactive Fiction meets Kingdom Manager game, inspired by Norse culture set in a medieval fantasy world; a blend between traditional storytelling and mixture of genres.